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Wizards of the Coast
Nowhere to Run
Nowhere to Run
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Nowhere to Run
Type: Enchantment
Rarity: Uncommon
Artist: Jodie Muir
Set: Duskmourn: House of Horror
Mana Cost: {1}{B}
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Legal in:
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Vintage Commander Oathbreaker Standardbrawl Brawl Alchemy Duel
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